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Now, soldiers lose 1 point of stamina for every turn the mission takes, but can still only lose a maximum of 10 per mission.
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We wanted to find a way to reward players for pushing forward in missions, without being a punishment for those who like to take their time. In Backer Build 5, soldiers lost 10 points of stamina after every mission, eventually requiring them to return to base to rest. Havens can still get attacked more frequently if they’re in the operating range of multiple Pandoran nests and lairs, so you will still have to keep them protected. This will make it easier to explore without having to return to defend Havens too often.
Phoenix point faction classes upgrade#
Weapons from the three factions will feel more like an upgrade than just a slight variation, and weapons that require research to acquire will be much more powerful.Ī reduction in the frequency of Haven attacks. We’ve been going through feedback from our forums, in-game reporting tool and Discord server, and have been making gameplay tweaks based on what the players have been telling us.Ī complete rework of faction weapon stats. Now that the final research options and story mission content has been added, most of the work we’re doing now is balancing, polishing and bug-fixing, along with finalizing the cinematics, and getting the last few pieces of recorded dialogue added. We want everyone to be able to dive into the full release on December 3. The release of Phoenix Point is just over a week away! All departments at Snapshot are in full swing to make sure the delivery is as smooth as possible.